Tools3D modeling
Blender
Free, open-source 3D software. Now a real option for League modding thanks to the Aventurine plugin.
Blender is a free, open-source 3D suite. For a long time, Maya was the only realistic choice for League modding. With the Aventurine plugin by Bud and Frog, Blender is now a real option.
What you get with Blender
- Modeling and sculpting.
- UV unwrapping and texture painting.
- Rigging and skeletons.
- Keyframe animation.
- Cycles and EEVEE render engines.
Blender vs Maya for League modding
Both work. Pick whichever you'll actually use.
| If you... | Pick |
|---|---|
| Want a free, fully-featured option | Blender + Aventurine |
| Already know Blender | Blender + Aventurine |
| Want the largest tutorial library | Maya + lol_maya |
| Have a Maya license or student access | Maya + lol_maya |
The community still leans Maya for established rigging workflows, but Aventurine has closed most of the gap.
What you'll need
- Blender 4.0 or newer.
- The Aventurine: League Tools addon for SKN / SKL / ANM import and export.
